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D. Sumner

Publications and source records attributed to D. Sumner.

3 recordsLinked to original sources

Comparing orbiter and rover image-based mapping of an ancient sedimentary environment, Aeolis Palus, Gale crater, Mars

This study provides the first systematic comparison of orbital facies maps with detailed ground-based geology observations from the Mars Science Laboratory (MSL) Curiosity rover to examine the validity of geologic interpretations derived from orbital image data. Orbital facies maps were constructed for the Darwin, Cooperstown, and Kimberley waypoints visited by the Curiosity rover using High Resolution Imaging Science Experiment (HiRISE) images. These maps, which represent the most detailed orbital analysis of these areas to date, were compared with rover image-based geologic maps and stratigraphic columns derived from Curiosity’s Mast Camera (Mastcam) and Mars Hand Lens Imager (MAHLI). Results show that bedrock outcrops can generally be distinguished from unconsolidated surficial deposits in high-resolution orbital images and that orbital facies mapping can be used to recognize geologic contacts between well-exposed bedrock units. However, process-based interpretations derived from orbital image mapping are difficult to infer without known regional context or observable paleogeomorphic indicators, and layer-cake models of stratigraphy derived from orbital maps oversimplify depositional relationships as revealed from a rover perspective. This study also shows that fine-scale orbital image-based mapping of current and future Mars landing sites is essential for optimizing the efficiency and science return of rover surface operations.

Icarus

Chemistry and texture of the rocks at Rocknest, Gale Crater: Evidence for sedimentary origin and diagenetic alteration

A suite of eight rocks analyzed by the Curiosity Rover while it was stopped at the Rocknest sand ripple shows the greatest chemical divergence of any potentially sedimentary rocks analyzed in the early part of the mission. Relative to average Martian soil and to the stratigraphically lower units encountered as part of the Yellowknife Bay formation, these rocks are significantly depleted in MgO, with a mean of 1.3 wt %, and high in Fe, averaging over 20 wt % FeOT, with values between 15 and 26 wt % FeOT. The variable iron and low magnesium and rock texture make it unlikely that these are igneous rocks. Rock surface textures range from rough to smooth, can be pitted or grooved, and show various degrees of wind erosion. Some rocks display poorly defined layering while others seem to show possible fractures. Narrow vertical voids are present in Rocknest 3, one of the rocks showing the strongest layering. Rocks in the vicinity of Rocknest may have undergone some diagenesis similar to other rocks in the Yellowknife Bay Formation as indicated by the presence of soluble calcium phases. The most reasonable scenario is that fine-grained sediments, potentially a mixture of feldspar-rich rocks from Bradbury Rise and normal Martian soil, were lithified together by an iron-rich cement.

Journal of Geophysical Research E: Planets

Interactive visualization to advance earthquake simulation

The geological sciences are challenged to manage and interpret increasing volumes of data as observations and simulations increase in size and complexity. For example, simulations of earthquake-related processes typically generate complex, time-varying data sets in two or more dimensions. To facilitate interpretation and analysis of these data sets, evaluate the underlying models, and to drive future calculations, we have developed methods of interactive visualization with a special focus on using immersive virtual reality (VR) environments to interact with models of Earth's surface and interior. Virtual mapping tools allow virtual "field studies" in inaccessible regions. Interactive tools allow us to manipulate shapes in order to construct models of geological features for geodynamic models, while feature extraction tools support quantitative measurement of structures that emerge from numerical simulation or field observations, thereby enabling us to improve our interpretation of the dynamical processes that drive earthquakes. VR has traditionally been used primarily as a presentation tool, albeit with active navigation through data. Reaping the full intellectual benefits of immersive VR as a tool for scientific analysis requires building on the method's strengths, that is, using both 3D perception and interaction with observed or simulated data. This approach also takes advantage of the specialized skills of geological scientists who are trained to interpret, the often limited, geological and geophysical data available from field observations. ?? Birkhaueser 2008.

Pure and Applied Geophysics